PRODUCTION EXPERIENCE



2018 - 2019 DHX Media Vancouver, BC
Show Technical Director - Maya, Nuke, Python, C++, Shotgun, and SQL
- The Deep



2012 - 2017 Independant Developer Vancouver, BC
Game developer - Unity, Maya, Photoshop, C#, and Python
- Boulderdash 30th Anniversary
- Mutant Enemies (unreleased)
- Ultimate Boarder/Mtn Dew (unreleased)



2011 - 2012 The Embassy VFX Vancouver, BC
Technical Director and IT Manager - Maya, Nuke, Python, Shotgun and Windows/Linux admin
- Cowboys and Aliens
- Battleship
- Commercial projects
- Shotgun integration



2007 - 2010 Five VFX Vancouver, BC
Technical Director and IT Manager - Maya, Nuke, Python, and Windows/Linux admin
- Love
- Riverworld
- Hard Ride to Hell
- Knights of Bloodsteel
- Flash Gordon



2005 - 2007 CASL Animation/Bullseye Toronto, ON
Technical Director and IT Manager - Maya, Python, PHP, and Windows/Linux admin
- Monster Warriors



2004 - 2005 Fireworks/BLT Vancouver, BC
Technical Director and IT Manager - Maya, MEL, and Windows/Linux admin
- Andromeda



2003 - 2004 Sony Pictures Imageworks Los Angeles, CA
Technical Director - Maya and MEL
- The Polar Express



1984 - 2003 Additional Background  
Experience prior to 2003 includes software development, visual effects supervision, creative direction, broadcast animation, multimedia production, game design, game illustration, and network administration. Taught 3D animation at Sheridan College part-time 1992 - 1994.